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Note: The track listings in the credits do not accurately reflect the playlist for those stations. Music supervision and clearance was done by Christopher S. ĭespite the game having numerous references to Elvis Presley, developer Jason Bergman revealed on the Bethesda forums that performance rights to any of Elvis' songs would be too costly. ĭeveloper Joshua Sawyer contrasted the music choice of Fallout 3 as having a "goofy upbeatness" of the '30s and '40s, while New Vegas focused the crooner-style Rat-Pack-late '50s, as well as bluegrass and country music from the '40s to the '50s. Audio director Scott Lawlor was responsible for the inclusion of the ambient tracks by Mark Morgan from Fallout and Fallout 2. In addition to 80 minutes of new score, Bethesda and Obsidian got the rights to integrate the previous scores from earlier Fallout games. Regarding the period tracks: "the score for New Vegas is basically portraying more of the psychological place that we want the player to be and the songs are giving them more of the adventure of the era." The result is "quite a twangy, a little Western, but a very twisted western sound." In comparison to Fallout 3, Fallout: New Vegas went for a smaller scale using sound design synthesizers, The Lyris Quartet providing the strings and a few guitars. Inon Zur reprised his role for composing the orchestral score.
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